RPGツクール2000・2003から失われたユーティリティコマンドがRPGツールMV用に作り直したプラグイン – YEP_CallEvent.js

タイトル
A lost utility command from RPG Maker 2000 andRPG Maker 2003 has been remade for RPG Maker MV!
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Introduction
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This is a reproduced method from RPG Maker 2000 and RPG Maker 2003. It
allows the game to call a page’s events as if it were a common event. These
events can be drawn from any event on any map within the game.

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Plugin Commands
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To call upon events from the current map or a different map, use the plugin
commands found below:

Plugin Commands:

CallEvent x
- This will call upon event x from the current map and use the event list
from the first page of the event.

CallEvent x, Page y
- This will call upon event x from the current map and use the event list
from page y of the event.

CallEvent x, Map y
- This will call upon event x from map y and use the event list from the
first page of the event.

CallEvent x, Page y, Map z
- This will call upon event x from map z and use the event list from
page y of the event.

CallEvent x, Map y, Page z
- This will call upon event x from map y and use the event list from
page z of the event.

Note1: Because of the programming structure of RPG Maker MV's source, the
called event data may or may not be instantaneous depending on the size of
the map file that is needed to be loaded. At best, it will take a couple of
frames of loading time depending on the size.

Note2: If any of the events, pages, and/or maps do not exist, then no
events will be called and the plugin will skip forward as if nothing has
happened. Be cautious about how you call these call events.
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紹介ページ https://github.com/suppayami/yami-engine-delta/blob/master/demo/js/plugins/YEP_CallEvent.js