結果に応じて、戦闘終了時にCommon Eventsをプレイすることを許可する – SRD_BattleEndEvents.js
- タイトル
- Allows Common Events to be played at the end of the battle depending on the results.
- 作者名
- SumRndmDde様
- ヘルプ
-
Battle End Events
Version 1.00
SumRndmDde
This plugin allows Common Events to be played at the end of the battle
depending on the results.
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Plugin Commands
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The following Plugin Commands can be used throughout your game to change the
Common Events called at the end of the battle. These can even be used in
troop events to dynamically change what Common Event will be played at the
end of the battle.
SetWinCommonEvent [id]
SetLoseCommonEvent [id]
SetEscapeCommonEvent [id]
SetAbortCommonEvent [id]
These change the win, lose, escape, and abort Common Events respectively.
For example:
SetWinCommonEvent 5
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End of Help File
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Welcome to the bottom of the Help file.
Thanks for reading!
If you have questions, or if you enjoyed this Plugin, please check
out my YouTube channel!
https://www.youtube.com/c/SumRndmDde
Until next time,
~ SumRndmDde - パラメータ
-
param Win Common Event desc This is the Common Event that plays at the end of a battle that the party wins. Set to 0 to disallow. default 0 param Lose Common Event desc This is the Common Event that plays at the end of a battle that the party loses. Set to 0 to disallow. default 0 param Escape Common Event desc This is the Common Event that plays at the end of a battle that the party escapes. Set to 0 to disallow. default 0 param Abort Common Event desc This is the Common Event that plays at the end of a battle when it is aborted. Set to 0 to disallow. default 0 param Troop ID Variable desc If set to a Variable ID, that Game Variable will store the ID of the troop that was fought at the end of the battle. default 0 - ライセンス表記
紹介ページ https://github.com/SumRndmDde/RPG-Maker-MV-Plugins/blob/master/SRD_BattleEndEvents.js