デフォルトマップのSlip Damageシステムを、マップ上のステートのダメージをより細かく制御できる新しいシステムに置き換えます – SRD_MapSlipDamage.js
- タイトル
- Replaces the default map Slip Damage system with a new system that gives more control over State damage on the map.
- 作者名
- SumRndmDde様
- ヘルプ
-
Map Slip Damage
Version 1.01
SumRndmDde
This plugin replaces the default Slip Damage system with a new system that
gives more control over State damage that occurs on the map.
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State Notetags
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If you wish for a State to have Slip Damage, use the following notetag:
<Allow Slip Damage>
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In order to set the frequency in which Slip Damage occurs through steps,
use the following notetag:
<Slip Steps: [steps]>
Example: <Slip Steps: 20>
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In order to customize Slip Damage, use the following notetags:
<Slip HP Damage: [damage]>
<Slip HP Damage: [damage]%>
<Slip MP Damage: [damage]>
<Slip MP Damage: [damage]%>
<Slip TP Damage: [damage]>
<Slip TP Damage: [damage]%>
Example: <Slip HP Damage: 5>
<Slip MP Damage 20%>
<Slip TP Damage: -50>
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In order to use a screen flash to indicate Slip Damage, use the following
notetag:
<Use Screen Flash for Slip Damage>
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In order to customize the color of the screen flash, use the following
notetag:
<Slip Damage Flash Color: [red], [green], [blue], [intensity]>
Example: <Slip Damage Flash Color: 255, 0, 0, 125>
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In order to customize the duration of the screen flash, use the following
notetag:
<Slip Damage Flash Duration: [duration]>
Example: <Slip Damage Flash Duration: 8>
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In order to use a sound effect to indicate Slip Damage, use the following
notetag:
<Slip Damage Sound Effect: [sound-effect]>
Example: <Slip Damage Sound Effect: Damage1>
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In order to select a Common Event to be used to indicate Slip Damage
use the following notetag:
<Slip Damage Common Event: [common-event-id]>
==============================================================================
End of Help File
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Welcome to the bottom of the Help file.
Thanks for reading!
If you have questions, or if you enjoyed this Plugin, please check
out my YouTube channel!
https://www.youtube.com/c/SumRndmDde
Until next time,
~ SumRndmDde - パラメータ
-
param Default Slip Damage desc If this is 'true', states will have Slip Damage turned on by default default false param Default Slip Steps desc The default amount of steps that determine the frequency of the Slip Damage. default 20 param Default Use Flash desc If 'true', then States will use screen flashes to indicate Slip Damage. default true param Default Flash Color desc The default color of the flash that indicates Slip Damage.
Use the format: red, green, blue, intensitydefault 255, 0, 0, 125 param Default Flash Duration desc The default duration of the flash that indicates Slip Damage. default 8 param Default Sound Effect desc The default Sound Effect called upon to indicate the Slip Damage. Leave blank to disallow. default Slash5 param Default Common Event desc The default Common Event called upon to indicate the Slip Damage. Set this to 0 to disallow. default 0 - ライセンス表記
紹介ページ https://github.com/SumRndmDde/RPG-Maker-MV-Plugins/blob/master/SRD_MapSlipDamage.js