メニューのメイン部分に表示されるアクターステータスをさらにカスタマイズすることができるプラグイン – SRD_MenuStatusCustomizer.js
- タイトル
- Allows you to have more customization over the Actor Statuses that appear in the main part of the menu.
- 作者名
- SumRndmDde様
- ヘルプ
-
Menu Status Customizer
Version 1.10
SumRndmDde
Allows you to have more customization over the Actor Statuses that appear
in the main part of the menu.
==========================================================================
How it Works
==========================================================================
The main purpose of this Plugin is to allow the developer to manipulate
the various pieces of infomation shown on the "Actor Status Window" shown
on the menu.
The way it works is simple:
Beside each Actor face is a group of information.
This information is organized in a grid format; this means there are rows
and columns for this grid.
This plugin allows you to place pieces of infomation into specific rows and
columns of this grid.
==========================================================================
How to Set the Amount of Rows and Columns
==========================================================================
The amount of rows and columns that information can be organized into
can be set by using the "Status Info Columns" and "Status Info Rows"
Parameters.
==========================================================================
How to Organize the Info
==========================================================================
In the Parameters, you will find Parameters that say "Show" and "Location".
The "Show" Parameters (example: Show Name) allow you to choose whether or
not that piece of info is shown in the status. For example, setting
"Show Name" to false will make it so the Actors' names won't appear in the
status for the Actors.
The "Location" Parameters (example: Name Location) allow you to place each
piece of the info into the imaginary grid. In order to do this, the
Parameter must use the format:
row x, column y
This will allow you to set the row and column this piece of info will
reside in.
==========================================================================
Custom Statuses
==========================================================================
You can customize piece of information to be shown using JavaScript.
For example, if you input:
actor.atk
within "Status 1 Eval" and set "Status 1 Location" to a specific spot,
then the Actor's ATK stat will appear there.
==========================================================================
Custom Statuses for Actors
==========================================================================
If you wish for an Actor to have its own Eval for a custom status, use the
notetag:
<Status [id] Eval: [code]>
Replace "id" with the number of the Status Eval (1 - 10), and replace
"code" with the code you wish to use.
The Actor with this in their notetag will use the "code" defined in there
as opposed to the code in the Parameters. Keep in mind the Custom Eval
must be turned on in the Parameters for it to be seen in game.
==========================================================================
End of Help File
==========================================================================
Welcome to the bottom of the Help file.
Thanks for reading!
If you have questions, or if you enjoyed this Plugin, please check
out my YouTube channel!
https://www.youtube.com/c/SumRndmDde
Until next time,
~ SumRndmDde - パラメータ
-
param == Retain Mode == default param Retain Mode desc If set to 'true', the menu will retain its usual width, even for width screen resolutions. default false param Retain Mode Width desc The assumed width used for Retain Mode.
Default is 816.default 816 param == Visual Options == default param Command Width desc The width of the menu's Command Window.
Default is 240.default 240 param Visible Rows desc The amount of rows in the Menu Status Window. default 4 param == Status Window == default param Status Info Columns desc The amount of columns for the info in the Status Window. default 2 param Status Info Rows desc The amount of rows for the info in the Status Window. default 3 param Status Col Padding desc The amount of padding in between each column. default 24 param -------------------- default param Show Name desc Set this to 'true', and the Name bar will be shown. default true param Name Location desc Where the Name is located in the Actor's Status.
Use the format: row x, column ydefault row 1, column 1 param -------------------- default param Show Nickname desc Set this to 'true', and the Name bar will be shown. default false param Nickname Location desc Where the Name is located in the Actor's Status.
Use the format: row x, column ydefault row 0, column 0 param -------------------- default param Show Class desc Set this to 'true', and the Class bar will be shown. default true param Class Location desc Where the Class is located in the Actor's Status.
Use the format: row x, column ydefault row 2, column 1 param -------------------- default param Show Level desc Set this to 'true', and the Level bar will be shown. default true param Level Location desc Where the Level is located in the Actor's Status.
Use the format: row x, column ydefault row 3, column 1 param -------------------- default param Show Icons desc Set this to 'true', and the Icons bar will be shown. default true param Icons Location desc Where the Icons is located in the Actor's Status.
Use the format: row x, column ydefault row 1, column 3 param -------------------- default param Show HP Bar desc Set this to 'true', and the HP bar will be shown. default true param HP Bar Location desc Where the HP Bar is located in the Actor's Status.
Use the format: row x, column ydefault row 1, column 2 param -------------------- default param Show MP Bar desc Set this to 'true', and the MP bar will be shown. default true param MP Bar Location desc Where the MP Bar is located in the Actor's Status.
Use the format: row x, column ydefault row 2, column 2 param -------------------- default param Show TP Bar desc Set this to 'true', and the TP bar will be shown. default true param TP Bar Location desc Where the TP Bar is located in the Actor's Status.
Use the format: row x, column ydefault row 3, column 2 param -------------------- default param Show EXP Bar desc Set this to 'true', and the EXP bar will be shown. default true param EXP Bar Location desc Where the EXP Bar is located in the Actor's Status.
Use the format: row x, column ydefault row 3, column 3 param EXP Bar Text desc The text shown on the EXP bar. default To Next Level param EXP Bar Color 1 desc The first color shown on the EXP bar. default #00ff00 param EXP Bar Color 2 desc The second color shown on the EXP bar. default #00ff00 param -------------------- default param Status 1 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 1 Location desc The location of Status 1.
Use the format: row x, column ydefault param Status 1 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 2 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 2 Location desc The location of Status 2.
Use the format: row x, column ydefault param Status 2 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 3 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 3 Location desc The location of Status 3.
Use the format: row x, column ydefault param Status 3 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 4 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 4 Location desc The location of Status 4.
Use the format: row x, column ydefault param Status 4 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 5 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 5 Location desc The location of Status 5.
Use the format: row x, column ydefault param Status 5 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 6 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 6 Location desc The location of Status 6.
Use the format: row x, column ydefault param Status 6 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 7 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 7 Location desc The location of Status 7.
Use the format: row x, column ydefault param Status 7 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 8 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 8 Location desc The location of Status 8.
Use the format: row x, column ydefault param Status 8 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 9 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 9 Location desc The location of Status 9.
Use the format: row x, column ydefault param Status 9 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false param -------------------- default param Status 10 Eval desc Input a JavaScript eval to be shown in the Status.
Leave blank to not use.default param Status 10 Location desc The location of Status 10.
Use the format: row x, column ydefault param Status 10 Codes? desc If this is set to true, text codes can be used in Evals.
For example: "\\i[30] SumRndmIcon"default false - ライセンス表記
紹介ページ https://github.com/SumRndmDde/RPG-Maker-MV-Plugins/blob/master/SRD_MenuStatusCustomizer.js