The heart of all maker-style plugins; it adds a playtesting editor that can be opened with F12. – SRD_SuperToolsEngine.js

タイトル
The heart of all maker-style plugins; it adds a playtesting editor that can be opened with F12.
作者名
ヘルプ

Super Tools Engine
Version 1.22
SumRndmDde


This plugin is the core of all maker-style plugins; it adds a playtest editor
that can be opened with F12 while playtesting. Using this editor, various
actions can be taken and different tools can be used to help test or
build one's game.


==============================================================================
Tool Kit
==============================================================================

This is where lanuchers for the various tools will appear. By default, there
are only three tools, but extension plugins will add more later.



Database EX

A tool that adds, edits, and upgrades various MV Database inputs. It can also
have custom editors added to it through extension plugins.



Debug Tool

A tool containing various features for testing one's game.



Menu Editor

A tool that allows developers to edit the window setups for scenes.


==============================================================================
Playtester
==============================================================================

The functions here are to support general playtesting. They involve using
quick and simple restarts, saves, and loads.



Reload Game

Restarts the game and reloads all data. Allows developers to apply edits
to the game without closing the playtesting window.



Quick Save

Quickly saves the game so it can be loaded through "Quick Load".



Quick Load

Quickly loads the game from the last quick save.



Quick Load + Reload

Preforms the same function as "reload game", but loads the most recent quick
save after loading.


==============================================================================
Options
==============================================================================

These allow developers to customize the design/mechanics of the playtesting
editor.



Theme

Chooses the color scheme of the editor.
"Absolute Randomness" generates random colors every time it is selected.



Follow Mode

If checked, then the playtesting editor will follow the game window on screen
based off of its position.



Follow X

The relative X position for the playtesting editor while using "Follow Mode".



Follow Y

The relative Y position for the playtesting editor while using "Follow Mode".


==============================================================================
End of Help File
==============================================================================

Welcome to the bottom of the Help file.


Thanks for reading!
If you have questions, or if you enjoyed this Plugin, please check
out my YouTube channel!

https://www.youtube.com/c/SumRndmDde


Until next time,
~ SumRndmDde
パラメータ
param Connect Editor
desc If 'true', the Editor Window will be "connected" to the main window.
default true

param Auto Open Window
desc If 'true', the game window will automatically open the Editor Window is opened.
default false

param Auto Move Window
desc If 'true', the game window will automatically be moved to the side when Editor Window is opened.
default true

param Menu Editor Ban List
desc This is a list of all the windows that are not allowed to be manipulated using the Menu Editor
default Window_BattleLog, Window_MapName

ライセンス表記

紹介ページ https://github.com/SumRndmDde/RPG-Maker-MV-Plugins/blob/master/SRD_SuperToolsEngine.js