イベントに遭遇しやすくなり、イベントに対するプレイヤーの位置を判断できるプラグイン – YEP_EventEncounterAid.js
- タイトル
- This plugin helps make eventable encounters easierand determine player position relative to the event.
- 作者名
- Yanfly Engine Plugins様
- ヘルプ
- 		============================================================================
 Introduction
 ============================================================================
 For those who have on-screen encounters, you may have discovered that making
 touch encounters in RPG Maker MV to be rather difficult when it comes to
 performing a sneak attack upon an event or such. This plugin makes the event
 encounter checking process easier by providing six conditional script calls
 for you to utilize when checking event vs player positions.
 ============================================================================
 Notetags
 ============================================================================
 You can place these notetags into the notebox at the top of an event's page.
 These notetags will enable unique effects for event encounters.
 Event Notetag:
 <Encounter Lock>
 <Encounter Direction Lock>
 - This will cause the event to not immediately face the player when
 approached making it possible for the game to check the direction each is
 facing.
 <Follower Touch>
 <Follower Trigger>
 - This will allow the event to trigger if the event touches a follower and
 not just the main player.
 ============================================================================
 Event - Conditional Branch - Script Calls
 ============================================================================
 When using the Conditional Branch event, you can use these following in the
 'Script' check category:
 Script Calls
 this.checkEventFacingPlayerFront()
 - Returns true if the event is facing the player's front.
 this.checkEventFacingPlayerBack()
 - Returns true if the event is facing the player's back.
 this.checkEventFacingPlayerSide()
 - Returns true if the event is facing the player's side.
 this.checkPlayerFacingEventFront()
 - Returns true if the player is facing the event's front.
 this.checkPlayerFacingEventBack()
 - Returns true if the player is facing the event's back.
 this.checkPlayerFacingEventSide()
 - Returns true if the player is facing the event's side.
 Make sure these are spelled correctly. They are also case-sensitive. This
 means that even if you were to misspell or put a single letter in the wrong
 case, the effect will cease to work as this is code we're dealing with.
- パラメータ
- 
		( なし ) 
- ライセンス表記
- this.checkEventFacingPlayerFront()
 this.checkEventFacingPlayerBack()
 this.checkEventFacingPlayerSide()
紹介ページ https://github.com/suppayami/yami-engine-delta/blob/master/demo/js/plugins/YEP_EventEncounterAid.js