マップ全体でイベントが自動的に移動しないようにするためのユーティリティプラグイン – YEP_StopMapMovement.js

タイトル
A utility plugin to stop events from automaticallymoving by themselves all across your map.
作者名
ヘルプ
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Introduction
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A feature that was removed from RPG Maker 2000 and RPG Maker 2003 was the
Stop Event Movement event. This event prevented events from automatically
moving by themselves, so they don't intrude on cutscenes, catch up to the
player during messages, etc.

This plugin recreates that feature in the form of a plugin command for you
to use with RPG Maker MV!

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Plugin Commands
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You can use the following plugin commands to produce the following effects:

Plugin Command

StopEventMovement
Stops events from automatically moving by themselves. You can still move
events through movement routes set by your active event.

AllowEventMovement
Allows events to move automatically by themselves again. If you have any
of the plugin parameters disabling events from moving during either events
or messages, this will not bypass it.

StopPlayerMovement
Stops player from being able to move via input. You can still move the
player through movement routes set by your active event.

AllowPlayerMovement
Allows player to move again via input.

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Changelog
============================================================================

Version 1.01:
- Optimized updating performance to reduce lag on maps with many events.

Version 1.00:
- Finished Plugin!
パラメータ
param Stop During Events
desc Stop automatic movement during events?
NO - false YES - true
default true

param Stop During Message
desc Stop automatic movement during message displaying?
NO - false YES - true
default true

ライセンス表記

紹介ページ https://github.com/suppayami/yami-engine-delta/blob/master/demo/js/plugins/YEP_StopMapMovement.js