(要 YEP_StatusMenuCore.js)各アクターの変数を表示できるプラグイン – YEP_X_ActorVariables.js
- タイトル
- (Requires YEP_StatusMenuCore.js) Allows you todisplay variables for each actor.
- 作者名
- Yanfly Engine Plugins様
- ヘルプ
- ============================================================================
Introduction
============================================================================
This plugin requires YEP_StatusMenuCore.js.
Place this plugin under YEP_StatusMenuCore.js in the Plugin Manager.
This plugin lets you place variables into the Status Menu Core in a unique
page for display as actor data. These variables can come from a global or
individual source per actor. Variables listed in the Global Columns found in
the parameters will be listed for all actors. Variables defined in the actor
noteboxes will be listed for that actor when displayed.
If you wish to place the Actor Variables tab in the Status Menu in a
specific spot, place 'Variables' without the quotes in the Status Menu
Core's Command Order parameter. If it's not present there, it will
automatically order itself in the 'Custom' tab.
============================================================================
Notetags
============================================================================
Use the following notetags to display variables in your Status Menu.
Actor Notetags:
<Column x Variables: y>
<Column x Variables: y, y, y>
<Column x Variables: y to z>
This will display in column x (1 through 4) the variable(s) y. If using
the y to z notetag, this will display all the variables from y to z.
============================================================================
Variable Icons and Display
============================================================================
To display icons and change the display of your variables, write the name
of your variables like text codes in the variable editor.
A variable name like this \i[42]Variable Name will show up with an icon.
However, if you wish to make notes that do not appear, you can place the
notes between << and >>. For example:
Hello <<You can't see me>>World!
will show up as 'Hello World!' because of the << and >> markers.
============================================================================
Plugin Commands
============================================================================
These are plugin commands to allow you to hide/show specific variables
throughout your game.
Plugin Command:
HideActorVariable 1
Hides variable 1 from being shown in the actor status menu.
ShowActorVariable 2
Disables any hidden properties for variable 2 in the actor status menu.
============================================================================
Changelog
============================================================================
Version 1.03:
- Fixed a bug that prevented custom positioning with the Status Menu Core's
command order parameter.
Version 1.02:
- Updated for RPG Maker MV version 1.1.0.
Version 1.01a:
- Added 'Hidden Variables' plugin parameter.
- Added 'HideActorVariable' and 'ShowActorVariable' plugin command.
Version 1.00:
- Finished Plugin! - パラメータ
-
param Command Name desc This is the text used for the command name in the Status
Menu command Listdefault Variables param Global Column 1 desc This is a list of variables that appear for all actors.
Separate each variable ID with a space.default 1 2 3 4 param Global Column 2 desc This is a list of variables that appear for all actors.
Separate each variable ID with a space.default 5 6 7 8 param Global Column 3 desc This is a list of variables that appear for all actors.
Separate each variable ID with a space.default param Global Column 4 desc This is a list of variables that appear for all actors.
Separate each variable ID with a space.default param Hidden Variables desc Hide these variables from the status menu at the start
of the game. Separate each variable ID with a space.default - ライセンス表記
紹介ページ https://github.com/suppayami/yami-engine-delta/blob/master/demo/js/plugins/YEP_X_ActorVariables.js