- (Requires YEP_VictoryAftermath.js) Adds a level upportion to the Victory Aftermath sequences.
- Yanfly Engine Plugins様
This plugin requires YEP_VictoryAftermath.
Make sure this plugin is located under YEP_VictoryAftermath in the plugin
This adds a level up section to the Victory Aftermath sequence to show the
individual parameter changes the actor has acquired in addition to skills
that the actor may have learned. This segment will be omitted if there are
no actors to level up or if the game has the segment disabled. When there
are multiple actors leveling up, the Victory Aftermath will cycle through
each of the actors.
While this plugin is plug and play (and doesn't require much change), if you
wish to change the order of when the level up process occurs, insert 'level'
in the 'Victory Order' parameter within the Victory Aftermath plugin's
parameters at the location to appear.
You can use these plugin commands to adjust whether or not the Level Up
portion of the Victory Aftermath will occur.
This will cause the level up segment of the Victory Aftermath to appear if
there is an actor that leveled up in the current battle.
This will cause the level up segment of the Victory Aftermath to not
appear at all regardless of any actors leveling up in that battle.
param ---General--- default param Level Up Title desc This is the text that appears in the title for level up.
%1 - Actor's Name %2 - Level
default %1 has reached Level %2! param Enable Aftermath desc Enables/disables the level up portion by default.
NO - false YES - true
default true param Font Size desc This is the font size used to display stat comparisons.
default 28 param ---Skill Learn--- default param Skill Text Singular desc Text used to display learned skills singular. default Acquired Skill param Skill Text Plural desc Text used to display learned skills plural. default Acquired Skills param Skill List Width desc The pixel width of the skill list if it appears. default 200
- that the actor may have learned. This segment will be omitted if there are