(要YEP_ItemCore.js)大きなアイコンの代わりに、アイテムメニュー内のアイテムにimagesを使用できるプラグイン – YEP_X_ItemPictureImg.js
- タイトル
- (Requires YEP_ItemCore.js) Allows you to use imagesfor items inside of the item menu instead of large icons.
- 作者名
- Yanfly Engine Plugins様
- ヘルプ
- ============================================================================
Introduction
============================================================================
This plugin requires YEP_ItemCore. Make sure this plugin is located under
YEP_ItemCore in the plugin list.
For those using the YEP_ItemCore and enabled the 'Updated Scene Item' plugin
parameter, you may have noticed the large icon towards the center of the
screen. Ever wondered how it'd be if it were using an image instead? This
plugin will add the functionality to use images from your game's 'Pictures'
folder to represent the item instead of just the icon. Now, you can add more
ways to breathe life into your games!
============================================================================
Notetags
============================================================================
Insert the following notetags into your items, weapons, and/or armors to
give them unique images in the item menu.
Item, Weapon, and Armor Notetags:
<Picture: filename>
- This will set the item to use 'filename' image from the 'Pictures'
folder in your game's project folder. For the 'filename', do not include
the file extension. If you are using an image named 'Potion.png', simply
replace the filename in the notetag with 'Potion'. Everything is case
sensitive. This notetag will default the hue to 0.
<Picture Image: filename>
- This will set the item to use 'filename' image from the 'Pictures'
folder in your game's project folder. For the 'filename', do not include
the file extension. If you are using an image named 'Potion.png', simply
replace the filename in the notetag with 'Potion'. Everything is case
sensitive. This notetag will not alter the hue.
<Picture Hue: x>
- This will set the item's picture image to use hue x. Altering the hue
will adjust the color hue for the picture image used. Use a value between
0 and 360 for the hue.
============================================================================
Changelog
============================================================================
Version 1.01:
- Updated for RPG Maker MV version 1.5.0.
Version 1.00:
- Finished Plugin! - パラメータ
-
param Max Image Width type number min 1 desc Maximum image width for picture if used.
Not suggested to go above 144.default 128 param Max Image Height type number min 1 desc Maximum image height for picture if used.
Not suggested to go above 144.default 128 - ライセンス表記
紹介ページ http://yanfly.moe/