(要 YEP_SaveCore.js)プレイヤーがセーブデータを持ち越すことを可能にするNew Game+モードを持てるプラグイン – YEP_X_NewGamePlus.js

タイトル
(Requires YEP_SaveCore.js) Allow your players to havea New Game+ mode that allows carrying over save data.
作者名
ヘルプ
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Introduction
============================================================================

This plugin requires YEP_SaveCore. Make sure this plugin is located under
YEP_SaveCore in the plugin list.

New Game+ is a great way to provide replay value for your game. It lets the
player re-experience the game in a different way with either carried over
items, to carried over party members, to carried over skills, switches, and
variables even. There exists many options to change how New Game+ will work
for your game.

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Notetags
============================================================================

There are some notetags you can utilize with a few database objects.

Actor, Item, Weapon, Armor Notetag

<No New Game+ Carry Over>
- This will prevent the item, weapon, or armor from being carried over to
New Game+. If this is used on an actor, the actor will be in its default
state as if a new game started.

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Plugin Commands
============================================================================

To set the current save to have New Game+ settings, you'll need to use these
plugin commands to alter the settings:

Plugin Commands:

EnableNewGamePlus
- This will cause any save after this has been enabled to have a New Game+
option instead of the "Load" command on the loading screen.

DisableNewGamePlus
- This will disable the New Game+ option for saves made after this plugin
command has run. The "Load" option will appear instead of "New Game+".
パラメータ
param ---General---
default
param Command Text
desc The command text that appears on the save menu for
the New Game+ option.
default New Game+

param Command Help
desc The help text that appears on the save menu for
the New Game+ option.
default Start a new game carrying over data from this saved game.

param --New Game+ Data--
default
param Carried Switches
desc This is a list of the switch data that's carried over.
Separate each switch ID with a comma.
default 0

param Carried Variables
desc This is a list of the switch data that's carried over.
Separate each switch ID with a comma.
default 0

param Playtime
desc Carry over the playtime for the New Game+?
NO - false YES - true
default true

param Save Count
desc Carry over the save count for the New Game+?
NO - false YES - true
default true

param Step Count
desc Carry over the step count for the New Game+?
NO - false YES - true
default true

param Battle Count
desc Carry over the battle count for the New Game+?
NO - false YES - true
default true

param Victory Count
desc Carry over the victory count for the New Game+?
NO - false YES - true
default true

param Escape Count
desc Carry over the escape count for the New Game+?
NO - false YES - true
default true

param --New Game+ Actors--
default
param Copy Actor
desc Carry over all of the actor's settings?
NO - false YES - true
default true

param EXP
desc Carry over each actor's exp?
NO - false YES - true
default true

param JP
desc Requires YEP_JobPoints.js: Carry over each actor's JP?
NO - false YES - true
default true

param Skills
desc Carry over each actor's skills?
NO - false YES - true
default true

param --New Game+ Party--
default
param Gold
desc Carry over the party's gold?
NO - false YES - true
default true

param Items
desc Carry over the party's items?
NO - false YES - true
default true

param Weapons
desc Carry over the party's weapons?
NO - false YES - true
default true

param Armors
desc Carry over the party's armors?
NO - false YES - true
default true

ライセンス表記

紹介ページ https://github.com/suppayami/yami-engine-delta/blob/master/demo/js/plugins/YEP_X_NewGamePlus.js