(要 YEP_BattleEngineCore.js)バトラーが選択されたとき、または戦闘でダメージを受けたときにHPゲージを公開するプラグイン – YEP_X_VisualHpGauge.js
- タイトル
- (Requires YEP_BattleEngineCore.js) Reveal HP Gaugeswhen a battler is selected or takes damage in battle.
- 作者名
- Yanfly Engine Plugins様
- ヘルプ
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Introduction
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This plugin requires YEP_BattleEngineCore.
Make sure this plugin is located under YEP_BattleEngineCore in the plugin
list.
This plugin shows the HP Gauges of enemies as they're selected or while they
take damage. You can also opt for actors to show their HP Gauge as well.
Adjust the parameters to change the way you want the HP Gauges to appear.
By default, enemies would need to be defeated first in order for the gauges
to show up. This can be changed within the parameter settings. However,
during battle test, the HP gauges are always shown unless the enemy has a
hidden HP gauge.
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Notetags
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Class and Enemy Notetags:
<Hide HP Gauge>
This HP gauge will always be hidden if this notetag is present.
<Show HP Gauge>
This HP gauge will always be shown if this notetag is present while the
target is selected or taking damage.
<HP Gauge Width: x>
This will set the battler's HP Gauge width to x pixels. However, if this
width is less than the minimum width, minimum width will take priority.
<HP Gauge Height: x>
This set's the HP Gauge height to x pixels.
<HP Gauge Back Color: x>
This changes the HP Gauge's back color to x text color.
<HP Gauge Color 1: x>
This changes the HP Gauge's color 1 to x text color.
<HP Gauge Color 2: x>
This changes the HP Gauge's color 2 to x text color.
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Changelog
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Version 1.05:
- Updated for RPG Maker MV version 1.1.0.
Version 1.04:
- Optimization update.
Version 1.03:
- Fixed a bug when Escape skill-effects are used on battlers.
Version 1.02:
- Fixed a bug with gauge height not adjusting.
Version 1.01b:
- Fixed a bug regarding dependancy checks.
- Fixed many bugs regarding stacking errors.
Version 1.01:
- Rewrote the good majority of plugin to accomodate the following features:
---'Always Visible' parameter.
---'Gauge Position' parameter.
---'Y Buffer' parameter.
---'Use Thick Gauges' parameter.
---'Show HP' parameter.
---'Show Value' parameter.
---'Show Max' parameter.
Version 1.00:
- Finished Plugin! - パラメータ
-
param ---General--- default param Display Actor desc Do you wish to display the HP Gauge for actors?
NO - false YES - truedefault true param Defeat First desc Enemies must be defeated first before showing the HP Gauge.
NO - false YES - truedefault false param Always Visible desc HP Gauge is always visible and doesn't fade away.
NO - false YES - truedefault false param ---Appearance--- default param Minimum Gauge Width desc This is the minimum width in pixels for HP Gauges. default 144 param Gauge Height desc This is the height in pixels for HP Gauges. default 18 param Back Color desc This is the text color used for the back of HP Gauges. default 19 param HP Color 1 desc This is the text color used for the 1st part of HP Gauges. default 20 param HP Color 2 desc This is the text color used for the 2nd part of HP Gauges. default 21 param Gauge Duration desc This is the frames the HP gauge will continue to show after
it finishes draining or filling.default 30 param Gauge Position desc Where do you wish to show the HP gauge?
BELOW - false ABOVE - truedefault false param Y Buffer desc How much do you wish to shift the gauge Y position? default -16 param Use Thick Gauges desc Use the thick gauges provided by this plugin?
Default - false Thick - truedefault true param ---Text Display--- default param Show HP desc Show the actual 'HP' text.
NO - false YES - truedefault false param Show Value desc Show the HP value.
NO - false YES - truedefault false param Show Max desc Show the MaxHP value if value is shown?
NO - false YES - truedefault false - ライセンス表記
紹介ページ https://github.com/suppayami/yami-engine-delta/blob/master/demo/js/plugins/YEP_X_VisualHpGauge.js