戦闘やレベルアップの後に、HP/MP/TPを回復する装備/状態を持つことができるプラグイン – MrTS_RestoreHpMpTp.js
- タイトル
- Allows to have equipment/states that restore HP/MP/TP after battles or level ups.
- 作者名
- Mr. Trivel様
- ヘルプ
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Terms of Use
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Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
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Version 1.0
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Trait Objects Tags (Actor/Class/Weapon/Armor/State)
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HP:
<RestoreAfterBattleHP: [AMOUNT]>
<RestoreAfterBattleHPPercent: [PERCENT AMOUNT]>
<RestoreAfterLevelUpHP: [AMOUNT]>
<RestoreAfterLevelUpHPPercent: [PERCENT AMOUNT]>
MP:
<RestoreAfterBattleMP: [AMOUNT]>
<RestoreAfterBattleMPPercent: [PERCENT AMOUNT]>
<RestoreAfterLevelUpMP: [AMOUNT]>
<RestoreAfterLevelUpMPPercent: [PERCENT AMOUNT]>
TP:
<RestoreAfterBattleTP: [AMOUNT]>
<RestoreAfterBattleTPPercent: [PERCENT AMOUNT]>
<RestoreAfterLevelUpTP: [AMOUNT]>
<RestoreAfterLevelUpTPPercent: [PERCENT AMOUNT]>
RestoreAfterBattle - restores HP/MP/TP after a won battle.
RestoreAfterLevelUp - restores HP/MP/TP after a level up.
[AMOUNT] - flat amount E.g. 10, 100, 1000, 50, 37
[PERCENT AMOUNT] - uses floating point E.g. 0.53 being 53%, 1.0 being 100%
Examples:
<RestoreAfterBattleTP: 50>
<RestoreAfterBattleHP: 15>
<RestoreAfterBattleHPPercent: 0.05>
<RestoreAfterBattleMPPercent: 0.10>
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Version History
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1.0 - Release - パラメータ
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( なし ) - ライセンス表記
- Free for commercial and non-commercial projects.
紹介ページ https://github.com/Trivel/RMMV/blob/master/MrTS_RestoreHpMpTp.js