イベントがどのようにトリガーされたかに応じてコマンドを分岐するプラグイン – GALV_EventStartTypes.js

タイトル
Allows different event commands to be run depending how the event was activated
作者名
ヘルプ
Galv's Event Start Types
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This plugin allows you to set up conditional branches in events that can
determine if the event was started by player action, player touching event
or event touching the player.
"Event Touch" events can be activated by all three methods, so this could
be useful for making that event do different commands for each using the
event's conditional branches.
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CONDITION BRANCH SCRIPT
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this.startType(x); x is the start type number as below:
0 - Player action
1 - Player collided with event
2 - Event collided with player

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紹介ページ https://galvs-scripts.com/category/rmmv-plugins/mv-event-utility/#post-1775