Element rates determine the multiplier effect on skill or item damage.
For example, if you have 200% element rate towards fire, any fire damage
inflicted against you will be 200% effective, or double the damage.
Similarly, if you have 0% element rate towards fire, any fire damage
inflifcted to you will be 0% effective, or result in no damage.
However, what happens if you have negative element rates? This means that you
will actually absorb the damage! -100% element rate towards fire would mean
you would absorb all of the damage, while -50% element rate means you would
absorb half of the damage.
This plugin allows you to specify negative element rates.
== Terms of Use ==
- Free for use in non-commercial projects with credits
- Contact me for commercial use
== Change Log ==
1.0 Dec 4, 2015
- initial release
== Usage ==
Note-tag any objects that have traits with
<element rate: ELEMENT_TYPE, RATE% />
Where the ELEMENT_TYPE is either the name or the ID of the element, and
the RATE is a number.
For example, if the Fire element is ID 2 in your terms database and you want
to absorb 100% of fire, you can say either of the following: