Ever had a random encounter, but wanted to make it so that if the party
loses, instead of simply going to the game over scene, you could play
some custom events?
Or maybe you have a number of evented battles, but if the player loses,
the game over processing should all be handled the same way? Or perhaps
the same way as the random encounters?
This plugin allows you to create your very own gameover events!
Simply create a map, set up some events, and you're ready to show your
own gameover scene!
- Free for use in non-commercial projects with credits
- Contact me for commercial use
== Change Log ==
1.2 - Feb 2, 2016
Fixed bug where interpreter is not cleared out when gameover,
causing events to continue running even in the gameover scene
1.1 - Dec 1, 2015
Fixed bug where party is dead caused gameover loop
1.0 - Nov 29, 2015
== Usage ==
In the plugin parameters, choose the ID of the map that the player
will be sent to upon game over.