- Free for use in non-commercial projects with credits
- Contact me for commercial use
== Change Log ==
1.4 - Feb 24, 2016
fixed bug where setting a value to 0 doesn't set anything.
1.3 - Feb 10, 2016
added support for clearing self-variables
1.2 - Jan 27, 2016
Added support for script calls in move routes
1.1 - Dec 27, 2016
added support for specifying eventId and mapId in script calls
1.0 - Dec 9, 2015
== Usage ==
To assign a value to a self-variable, use the script call
Where the NAME is the name of the self-variable you want to use, and the
VALUE is some value that you want to assign.
For example, it could be a number
Which would set the variable called "check_times" to 1.
You can then get the value of this self-variable using the script call
Which will return the value 1.
The value of the variable can be anything you want, including numbers, strings,
objects, booleans, functions, and so on. There is no restriction to what you
would like to store, as long as you're consistent.
If you would like to clear an event's self-variable, you can say