プレイヤーがすべてのセーブに影響する変数を設定および変更することを可能にするプラグイン – MrTS_GlobalSavesData.js
- タイトル
- Allows player to set and change variables that affect all saves.
- 作者名
- Mr. Trivel様
- ヘルプ
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Terms of Use
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Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial non-commercial projects.
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Version 1.0
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Plugin Commands
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GlobalVar Set [NAME] [VALUE] - Sets variable to [VALUE]
GlobalVar Add [NAME] [VALUE] - Adds [VALUE] to variable
GlobalVar Sub [NAME] [VALUE] - Subtracts [VALUE] from value
[NAME] - Variable name, case sensitive
[VALUE] - Value of variable a number or true/false
Examples:
GlobalVar Set Glasses true
GlobalVar Set GameCompleted 1
GlobalVar Add GameCompleted 1
GlobalVar Sub GameCompleted 2
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Script Calls - for use in switches, variables, branches and script calls
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DataManager.getGlobalVar(NAME) - returns global variable of NAME
Example:
DataManager.getGlobalVar(Glasses)
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Version History
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1.0 - Release - パラメータ
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( なし ) - ライセンス表記
- Free for commercial non-commercial projects.
紹介ページ https://github.com/Trivel/RMMV/blob/master/MrTS_GlobalSavesData.js