ルミナスステータス画面 – MrTS_LuminusStatus.js

タイトル
Luminus Status Screen
作者名
ヘルプ
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Terms of Use
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Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
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Version 1.0
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Required Files
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"img\system\LuminusBackground.png" - At least as big as screen. Background.
"img\system\LuminusStatus.png" - 348x539 - Background for stats and equipment.
"img\system\LuminusBar.png" - 324x48 - background for equipment.
"img\system\LuminusSeparator.png" - 327x9 - separator bar between blocks.
"img\system\LuminusStatusName.png" - 264x70 - Status Scene name in top right.
"img\system\LuminusActor#.png" - any preferred size. # - Actor ID
E.g. LuminusActor5.png would be actor's with ID 5 image.
"img\system\LuminusBottomBar.png" - 40height, width - as big as screen.
Is at the very bottom of status screen. Can be used to display controls.


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Map Tags
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<LuminusBackground: [FILENAME]>
Luminus Status Scene background is set depending on the map you're in.
If no tag set it uses default background - "LuminusBackground".
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Version History
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1.0 - Release
パラメータ
param Short Attack
desc Short text for Attack
Default: ATK
default ATK

param Short Defense
desc Short text for Defense
Default: DEF
default DEF

param Short MAttack
desc Short text for Magical Attack
Default: MAT
default MAT

param Short MDefense
desc Short text for MDefense
Default: MDF
default MDF

param Short Agility
desc Short text for Agility
Default: AGI
default AGI

param Short Luck
desc Short text for Luck
Default: LUK
default LUK

ライセンス表記
Free for commercial and non-commercial projects.

紹介ページ https://github.com/Trivel/RMMV/blob/master/MrTS_LuminusStatus.js