すべてのレベルで同じ量の経験値が必要 – MrTS_StaticExp.js
- タイトル
- Makes every level require same amount of EXP
- 作者名
- Mr. Trivel様
- ヘルプ
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Terms of Use
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Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
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Version 1.0
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Enemies give EXP according to Actor level.
Enemies that have lower level will give less EXP while enemies higher level than
Actor give more EXP.
Tags for enemy note fields:
<level: X> - Level of enemy. If no level noted assumes level 1.
<custom_base_exp> - instead of using default base EXP,
use the number in enemy database EXP field for it. - パラメータ
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param EXP Needed desc EXP Needed for each level. default 200 param Overflow desc Does EXP Overflow to next level? (Y/N) default N param EXP Reward desc EXP rewarded for killing same level enemy default 15 param EXP Bonus desc EXP bonus for killing higher level enemy per it's level default 7 param EXP Loss desc EXP Loss for killing lower level enemy per it's level default 3 param Obtained Exp Message desc Message display after victory default %1 received %2 %3! - ライセンス表記
- Free for commercial and non-commercial projects.
紹介ページ https://github.com/Trivel/RMMV/blob/master/MrTS_StaticExp.js