すべてのレベルで同じ量の経験値が必要 – MrTS_StaticExp.js

タイトル
Makes every level require same amount of EXP
作者名
ヘルプ
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Terms of Use
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Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
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Version 1.0
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Enemies give EXP according to Actor level.
Enemies that have lower level will give less EXP while enemies higher level than
Actor give more EXP.

Tags for enemy note fields:
<level: X> - Level of enemy. If no level noted assumes level 1.
<custom_base_exp> - instead of using default base EXP,
use the number in enemy database EXP field for it.
パラメータ
param EXP Needed
desc EXP Needed for each level.
default 200

param Overflow
desc Does EXP Overflow to next level? (Y/N)
default N

param EXP Reward
desc EXP rewarded for killing same level enemy
default 15

param EXP Bonus
desc EXP bonus for killing higher level enemy per it's level
default 7

param EXP Loss
desc EXP Loss for killing lower level enemy per it's level
default 3

param Obtained Exp Message
desc Message display after victory
default %1 received %2 %3!

ライセンス表記
Free for commercial and non-commercial projects.

紹介ページ https://github.com/Trivel/RMMV/blob/master/MrTS_StaticExp.js